Wednesday, March 23, 2016

Editing out Loud


The joy of watching your editor read and react to your manuscript on twitter:


I spend a lot of time crafting individual metaphors that carry the world through the characters' points of view. To me, that is the power of deep POV, where the author's voice fades into the background, even in the narration. I don't always achieve it, but it's one of my primary goals.



Writing a character who acquires synesthesia was a challenge and one that I really enjoyed. I have a touch of synesthesia, in that things I process through my eyes and ears also often have a kinesthetic impact. e.g., loud voices can hurt my skin. And when I get the words right in something I'm writing, I feel them fit with the sense of jigsaw pieces snicking together. It's weird, but it's always been that way for me.








 It's so gratifying to see Karen pick out those turns of phrase that I crafted for the characters and their world. She also noticed that the one character who'd spent her whole life on Earth doesn't use space-based sayings. A perceptive editor is a thing of beauty!


 Pacing is one of those issues I nearly always get wrong in the first draft. In particular, I accelerate as I'm working through a novel, so my ending half seems to abrupt. Because it's something I know about at the outset, it's something I spend a lot of time on in the revision before it gets to the editor.

 #HappyAuthorIsHappy
 This book is the first of mine that had a title long before the first words appeared. It emerged from something I created in book 1 - I needed a game that kids in a spacefaring society would play that was less generic than Hide and Go Seek, and more relevant to their world than Rock/Paper/Sissors, and have greater connection to their culture than using 'Cat and Mouse' as an expression.





 It's not necessary that your editor like your story to do a good job in the editing, but I'm not going to lie - seeing her reaction really thrilled me and took a lot of my writerly insecurity off the table. And let me tell you, it doesn't matter how many books you've written, you get to a place where you think everything is crap somewhere in the process. Objectivity? Yeah, right. What objectivity?

So having an outside source enjoy the story helps to keep those particular devils at bay.

DREADNOUGHT AND SHUTTLE is on track to be out in the world summer of 2016. Stay tuned!



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